There are two brushes, but that’s not enough. Let’s add more!
In mouseDragged()
, add a new if statement
to hold the new brush’s drawing code
⌨️ Add this code under // Brush 3
// Brush 3
if(brush == 3) {
// the new brush code goes here
}
Let’s make this brush a little extra. Our new brush will draw both a square()
and a circle()
.
⌨️ Add this code inside of the new brush’s if statement
// the new brush code goes here
square(10, -10, 20);
circle(-10, 10, 20);
If you run the code, pressing 3 won’t switch to our new brush. Something is still missing in keyPressed()
.
👥💬 Discuss
- What might we need to add or change to use our new brush?